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Art of Drum Layering

Eddie Bazil

9781906005108.jpg (16160 bytes)

Special low internet price 7.95

244 x 172 mm * 120 pages  ISBN 9781906005 108

* Easy to understand language
* Explanatory screen shots
* Individual drum elements and constructed loops
* 'Before' and 'after' images and audio examples
* Dynamics, effects and stem techniques
* EQ and compression
* Written by industry professional with over 25 years of experience

The Art of Drum Layering presents a detailed and thorough exploration of the processes and techniques involved in layering drum sounds. With audio and image files accompanying all the examples, this book demystifies the technical and creative processes involved in this confusing subject.

Detailed explanations of all processes used - understanding frequencies and sound, the constituents and manipulation of the sound's dynamics, processes such as EQ and compression, a thorough exploration of effects and how to use them to shape drum sounds, the enigma that is filtering - the Art of Drum Layering leaves no stone unturned.

The book also addresses the thinking and creative processes required to develop simple drum beats into fully focused 'songs', explaining the elements used and how they are best layered for optimum effect.

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Contents

1 Structure

2 Frequencies
Sound. Frequency. Bass. Midrange. Treble. Amplitude.

3 Attack, decay, sustain and release - ADSR

4 Creating ADSR components
Cut, paste and tail off. Attack. Sustain. Release. Using the ADSR tool.

5 ADSR extraction layering examples
Cut and paste. The pencil tool. ADSR envelope reshapes.

6 Layering entire and complete waveforms
Layering frequencies. Clashing. Summing. Masking. Timeline and size of waveforms. Masking example.

7 Using tones as layers
Create a tone using Sound Forge. Kick sample. Creating stereo image and width. Adding space and depth with noise. Layering a snare sound. Adding a brown noise layer. Creating new textures. Layering a hi hat sound. Layering a short triangle sound.

8 Dynamics: compression
Compression - why use it? Threshold. Ratio. Attack. Release. Gain reduction. Side chain. Output control. Peak/RMS. Knee. Stereo/dual channel compressor. Multiband compressor. Limiter. Reshaping a kick drum. Changing the tonal quality. A more rounded sound. Using extreme settings. Multiband compression examples. Dynamic with MBC features.

9 Dynamics: equalization
Corrective EQ. Creative EQ. Filter shapes. Parametric. A bright acoustic kick sample. Emphasizing the second band. Boosting frequencies. Graphic EQ. A pseudo band pass. Attenuating the mid. Creative EQ. Adding warmth. Adding a low punch to the kick. Adding colouration to a snare.

10 Stems and tree
Group processing. Parallel compression. Using the copy technique.

11 Creative layering
Layering a single shot kick. The slap back effect. Delay pan in stereo. Adding a slap back to a snare. How to get a really deep kick sound. Using a filter to treat the cloned layer. Add a wah wah effect.

12 The last word

Index


Eddie Bazil has been associated with the record industry since his teens when he worked with some of the most notable Electro/New Wave and Dance/Rap bands. He progressed into the remix market and his involvement, both as a programmer and producer, with a number of labels and artists, has been very fruitful, a number of tracks achieving top positions in their respective charts.

The past three years have seen Eddie move more into the beat production and remix markets.

 

 

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